CoreSTUDIO, the Department of Art’s Foundation Program, is comprised of 3 primary course sections that are pre-requisites for most of the classes in the Department’s media areas; Sculpture, Painting and Drawing, Jewely-Metalsmithing, Fibers, Photography, Digital Arts and Printmaking - as well as serving Product Design and the larger university community.
Core’s innovative curriculum does not break course sections into the traditional areas of 2D, 3D and 4D. Preferring to collapse dimensional distinctions CoreSTUDIO student projects grapple with dimensional iterations. Students explore how their work functions, succeeds, and fails in multiple forms exposing students to the interrelationship of perception, systems of representation, and the limitations in 2D, 3D, and 4D outputs. CoreSTUDIO Instructors introduce multiple medias and new skill sets with an awareness of how different media forms function in relation to one another.
CoreSTUDIO’s structure reflects our faculty’s commitment to interdisciplinary and hybrid art inquiry. This structure includes an investigation of techniques, methods, and concepts common to all areas of art and design studio practice. Core Studio strives to stimulate a community of students and teachers who understand and will work within and across the boundaries of conventional visual disciplines; who can integrate technique and theory; who see the impact of their ideas in the public realm; who recognize and value the importance of The University of Oregon’s liberal arts environment; and who can bring the rigor of the University into an environment of creative production.
CoreSTUDIO labs take place in dedicated studio classrooms that are open 24 hours to student access. The classrooms are fully equipped with tools and materials relevant to course work including powered and hand tools, paint booths, sewing machines, digital projectors, cameras, video cameras, lighting, audio field recorders, etc.
CoreSTUDIO Project Annex:
Core STUDIO Project Annex is an exhibition space that allows CoreSTUDIO classes to exhibit and explore ideas as well a space for Core students to view and live with the work of invited visiting artists and MFA candidates.
Exhibiting artists include:
Core Studio—the first-year sequence in the UO's Department of Art
The Department of Art's Core Studio program reflects the faculty members' commitment to interdisciplinary and hybrid art inquiry. These courses form the first-year prerequisites preparing students for studio work in the Department of Art and are requirements for all majors in art, digital arts, and product design. This structure includes an intensive studio investigation of techniques, methods, and concepts common to all areas of studio practice. Core Studio strives to stimulate a community of students and teachers who understand and can cross boundaries of conventional art disciplines. Core Studio recognizes and values the importance of the University of Oregon's liberal arts environment, creating a program that encourages students to bring the rigor of the university into an environment of creative production. Core Studio blends aesthetic and intellectual experience with technical and theoretical problem solving.
Art 115 Surface, Space and Time (4 credits)
A weekly lecture delivering discursive content directly and indirectly relevant to projects which are explored in two weekly studio labs. This is a visual literacy course designed as an introduction to studio discipline, content and form. Students develop four primary projects to examine motif, iconography, semiotics, color theory, critical theory, forms of expression, communication, and dynamic form and composition. Student projects use a combination of hand building techniques and simple digital medias. Students are asked to bring in their own subjectivity and be able to critique that work objectively shaping new solutions and environments. This rigorous introductory course is a gateway for ongoing majors as well as an opportunity for nonmajors to explore the visual arts.
Art 116 Core Interdisciplinary Laboratory (4 credits)
This studio intensive course is structured to allow for more rigorous development in an interdisciplinary studio setting delivering three major projects. Projects engineer and shape 3D structures and concerns as well as move thru inter-dimensional shifts exploring spatial transitions and how this can influence meaning. This transition can be a powerful introduction to hybrid art practice exposing students to the interrelationship of perception, systems of representation, and their limitations in two, three and four-dimensional form. Three major projects are more ambitious and more focused on 3D material possibilities than in Art 115 to take advantage of the larger Art 116 classroom facilities. All projects still proceed through dimensional iterations exploring subjective content and meaning. Material use shifts with project needs but have recently included photography, drawing, Adobe Illustrator, wood, milled steel, audio media, video, performance, paper modules, paper mache, inflatable sculpture, sewn soft sculpture, laser cutters, and plaster.
Art 233 Drawing I (4 credits)
This course is an introduction to the language of drawing. Central to the practice of drawing is learning to see, learning to perceive, and making choices with conviction. In this class we will largely be drawing directly from visible sources but some assignments will stray from this focus. Basic materials and techniques of drawing, as well thorough work habits will be nurtured. Students will work from observation, memory, invention, and abstraction. Drawing has always played a central role to artists because it is the closest coupling between thinking and making, and lends itself to the processes of experimentation and invention that are so critical to art making.
Career Instructor, Core
Office: 187 Lawrence Hall
Adjunct Instructor, Printmaking and Core
CoreStudio Associated Faculty